Alpha Release


This is the presumed final released build of my game, it has a fully functioning local scoreboard, it has finished game functions and a linear difficulty that needs to be ironed out quite frankly by just more plays. There are 4 ufo types, 4 asteroid types and 4 bosses.

This game was a lot of fun to work on and I have a lot more ideas I want to implement afterward but for now Im happy with the state of the game, there is certainly room for improvements, most likely in the controls and maybe incorporating the keyboard. Things work well and its been a blast creating all the systems there is a lot going on under the hood, the Satellite and munitions modular system, the facility upgrade systems. its all came together perfectly and basically on time as I planned it. Im excited to finally put out a solid complete game.

While I call this an alpha its truly in its a final release state, there are so many more ideas I want to do so I feel alpha is a good way to indicate there is more to come.

Files

OTDSAlpha4.zip 126 MB
Jul 20, 2022

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