This is a simple simulation featuring one scripted object, the cube, inspired by the Game of Life Simulation created by John Horton Conway

Controls

Right click to spawn a cube

WASD to move camera

QE to rotate

Mouse Wheel to zoom back and forth

Description

When spawned a cube will iterate through the spaces around it, top bottom, left, right, front and back. It will roll for a random number, if successful it will spawn a cube in that position. The new cube is given a new color based on its relative position from its parent and will make the same spawn check to spawn new cubes around it but with a lowered probability. If a cube spawns a cube on top of another it will eat the older one to get a better chance at spawning cubes of its own.

StatusReleased
PlatformsHTML5
AuthorNatedog769
Made withUnity

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